Steal a Brainrot Mutations — All 15 & Their Multipliers
Gold, Diamond, Rainbow, Crystal and every other SAB mutation with its income multiplier — pair with the traits list to value any brainrot. Real rot.rocks data, snapshot 2026-09-06.
| Mutation | Income Multiplier | Color | Animated |
|---|---|---|---|
| Crystal | ×13 | — | |
| Phantom | ×12 | — | |
| Cyber | ×11 | animated | |
| Divine | ×10 | animated | |
| Rainbow | ×10 | animated | |
| Cursed | ×9 | animated | |
| Radioactive | ×8.5 | — | |
| Yin Yang | ×7.5 | animated | |
| Galaxy | ×7 | — | |
| Lava | ×6 | — | |
| Candy | ×4 | — | |
| Bloodrot | ×2 | — | |
| Diamond | ×1.5 | — | |
| Gold | ×1.25 | — | |
| Default | ×1 | — |
All 15 mutations in the rot.rocks mutations API, sorted by multiplier. Colors shown are the gradient values the API publishes for each mutation.
Source: public rot.rocks mutations API (rot.rocks/api/mutations), snapshot taken 2026-09-06. The API publishes an income multiplier per mutation; it does not publish a separate trade-value multiplier for mutations, so trade-price effects are unverified on this page.
How Mutations Work in Steal a Brainrot
Mutations are special variants of a brainrot that change its name color/appearance and multiply the cash it earns on your base. Per the rot.rocks data, every mutation carries an income multiplier: Gold is the smallest paid boost at ×1.25, while Crystal is the strongest tracked at ×13.
A few mutations use animated gradients in game (Rainbow, Yin Yang, Cursed, Divine and Cyber in this snapshot). The Default row (×1) is a plain, unmutated brainrot.
For how mutations combine with base unit prices, start from the value list; for hat/pet/flag-style bonuses, see the traits list. How much a mutation adds to trade price on top of income is not published by our source and stays unverified here.
Frequently Asked Questions
What are mutations in Steal a Brainrot?
Mutations are special variants of a brainrot that change its appearance (often its name color) and multiply the income it earns on your base. This page lists all 15 mutations tracked by rot.rocks with their income multipliers, from Gold ×1.25 up to Crystal ×13.
What is the best mutation in Steal a Brainrot?
In the 2026-09-06 rot.rocks snapshot, Crystal is the strongest mutation tracked, multiplying income ×13. It is followed by Phantom (×12) and Cyber (×11). Rankings can change when the game adds new mutations.
Do mutations affect trade value, not just income?
Rot.rocks publishes an income multiplier for each mutation but not a separate trade-value multiplier, so the exact trade-price effect of mutations is unverified on this page. In practice traders pay more for mutated units, and you can benchmark offers with our WFL calculator before trading.
Can mutations stack with traits in Steal a Brainrot?
Traits and mutations are tracked as separate multipliers in the rot.rocks data, but exactly how the game stacks them is not documented in our source, so we mark stacking math as unverified. The safe play: judge each unit by its final income and compare offers with the calculator.
Which mutations are animated in game?
Per the API's gradient data, Yin Yang, Cursed, Divine, Rainbow and Cyber use animated multi-color gradients in this snapshot. Gold, Diamond, Bloodrot, Candy, Lava, Galaxy and Radioactive use static colors.
Where does this mutation list come from?
All rows come from the public rot.rocks mutations API (rot.rocks/api/mutations), snapshot taken 2026-09-06, source URL listed above the table. We do not invent mutations or multipliers; unverified effects are labeled as such.